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2 records – page 1 of 1.

Escape from anger island

https://bcch.andornot.com/en/permalink/catalog125062
Westport, CT: Franklin Learning Systems , 2017.
Material Type
Game
Call Number
CA 250 FRA 2017
Availability
1 copy, 1 available
Escape form Anger Island is designed with the busy counselor in mind, and it can be played in just 15 minutes. There are six skills in total, and one skill is the focus of each 15 minute session. Escape form Anger Island is a fun and inventive way to help kids learn about anger especially when time…
Place of Publication
Westport, CT
Publisher
Franklin Learning Systems
Publication Date
2017
Physical Description
1 Game board; 1 Instruction sheet; 1 Facilitator manual; 6 Decks of cards; 6 Pawns; 1 Dinosaur; Skills record; Skills checklist; 1 die.
Subject
Anger
Abstract
Escape form Anger Island is designed with the busy counselor in mind, and it can be played in just 15 minutes. There are six skills in total, and one skill is the focus of each 15 minute session. Escape form Anger Island is a fun and inventive way to help kids learn about anger especially when time is limited. Kids can play multiple times to learn all six skills.
Notes
Ages 6-12
Language
English
Material Type
Game
Call Number
CA 250 FRA 2017

Copies

BC Children's and Women's Family Library Available
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Squash it!: A hands on Social Emotional Learning game

https://bcch.andornot.com/en/permalink/catalog124284
Bowman, Robert P. Youthlight, Inc. , [2022].
Material Type
Game
Call Number
GK 850 BOW [2022]
Availability
1 copy, 1 available
A Unique, hands-on SEL game using adorable, squishable characters. It includes 10 squishable, individually wrapped animal characters, 10 character description cards, and 42 situation cards that help children to explore and practice solving social and emotional issues using personal strengths.; Each…
Author
Bowman, Robert P.
Publisher
Youthlight, Inc.
Publication Date
[2022]
Subject
Child Social Behaviour
Emotions
Abstract
A Unique, hands-on SEL game using adorable, squishable characters. It includes 10 squishable, individually wrapped animal characters, 10 character description cards, and 42 situation cards that help children to explore and practice solving social and emotional issues using personal strengths.
Each individual squishy character has a unique personal strength. Choose one from the jar along with the card that describes this character. Then introduce this character by reading the card aloud. Next, randomly choose a situation card and read it. Then brainstorm how someone might handle this situation using that character?s strength. If they cannot think of a solution with that strength they can choose another squishable character that they think might work better.
Grades: K thru 5
ISBN
9781598502589
Language
English
Material Type
Game
Call Number
GK 850 BOW [2022]

Copies

BC Children's and Women's Family Library Available
Show Less